Fallout father praised Bethesda for “revitalization” of the series and mentioned them to listen to the modders in the development of Fallout 5

The creator of Fallout and the director of The Outer Worlds Tim Kane talked about in which direction Bethesda is developing religious role -playing games, praising that they brought to the Fallout series, continuing her heritage. Moreover, Kane even mentioned how he would like Bethesda to listen to the opinion of the modders in anticipation of the release of Fallout 5.

These are really good games. Bethesda knows how to make a good game. Skyrim – good game. She is funny, protracting, to some extent soothing. I like to go into their games and just play, walk around the world and explore it.

Kane notes that he did not play Fallout Brotherhouse of Steel, Fallout 76 or most of Fallout Tactics, but he spent a lot of time on Fallout 3, 4 and New Vegas. He adds that Todd Howard invited him to see Fallout 3 at the E3 2008 exhibition, and, according to him, what he saw and then played, was "Stunning".

When you get out of the shelter, it was an amazing sight. The game itself was also very exciting. I know that she did not like everyone, but she was amazing. And she revived Fallout.

I played a lot in Fallout 3. I played it several times and tried different builds, the same thing with Fallout 4 and New Vegas.

Although he says that modern games are Fallout "made not as I did", He is anyway "I am very glad that not only someone picked up this game, but such a wonderful company grabbed it, works with it and makes these wonderful games for us".

In fact, Kane even admits that behind all Bethesda games there is a community of modders, saying that:

Some of you guys have the best ideas in the world that, I hope, Bethesda will pay attention and include in Fallout 5.

He generally played in what became with his creation ? I hope there is no other coma otherwise.

Played. He liked this

So in whom it is urgent urgently, the old man Kukukha went.

The fourth Folych is basically a mediocre game, but plays with new colors with mods. Like Skyrim. So here more likely, models fans revive the games of the gazebo, and not she herself.

and if there were no new part of what they revived?

No, she has so much low -quality fashion and do not affect anything that even mods in the field will be better, I am already silent about Skyrim (all the more fnv), so there is no – this is the case when even mods do not save the game

If you did not put normal mods, this does not mean that they are not, there are your problems, and the mods that turn the game into candy a lot

I am one hundred percent sure that the game would not have lived for so long if there were so many mods in it. The tanks flowing together with the engine are repaired by models, models make the textures better, the ruling of developers are also models (the same wretched trimmed wheel of dialogs). This is not counting the piles of mods for quests, weapons, construction, etc.D., You can continue for a long time.

Low -quality? Well, here you certainly went too far, but there are enough third -rate mods with more than, but there will be no less high -quality mods. Almost everything in the game is finalized by models. Of the most useful unofficial patches of models that rules a bunch of jambs swing along with the engine from the game to the game (because the gazebo is too lazy to correct them). There, almost where the models did not look better than the gazebo: dialogue window, castorization of armor/character/weapons, textures of everything and all, weather, locations, settlements, can be continued indefinitely.

Well, if you make RPG about the post -apocalypse shooter about cyborgs this revival, then Fallout 4 is more alive than all living things.

No folich 4 not a shooter. This is you, RPG see through the prism of outdated concepts, as if you want to see the short story, and not the development of gameplayers. Yes, the plot is weak, but gameplay Folych 4 will give a head of any previous part. For the first time I played the third folich, I was satisfied, endlessly put fashion, endlessly trables, then conflict, then still what else. And in the 4th part I saw everything that I wanted in the third. I have half a thousand hours in it, and I will also cut into it when the mods are polished to brilliance. I myself am old as a stump is completely hung with tinder pages, but not so much to cling to the infinitely passed past, when you need to make at least a discount on expectations, because you can’t build roads on the roads again and again, so no progress will help, the roads will still be the roads wheezing more in agony. Then you just need to get out of the project and start from scratch, or continue but with other problems.

Unfortunately in F4, more than one mechanics are not brought to an acceptable level. The game is still good, but it really affects immersion.

In the same Skyrim, at the time of access to the shortcomings, it was possible to close his eyes, since the atmosphere of the North was too enchanting.

You signed in your own incompetence, based on your own rhetoric and designation of the game, because even the developers themselves admit that F4 is a shooter with RPG elements. And from the whole game, only shooting is most qualitatively implemented, and that is not dynamic.

The problem of all modern followers is not that they are not similar to the original first two, but that they are not a story and Lorno. They are a low -quality plastic, which only remains to cling to the gameplay, and what only the fourth managed (and even then, when compared with the games released after up to 2023).

Fallut is not RPG, although this term means two definitions at once – and a role -playing game with the consequences, and a character pumping simulator, a kind of too "Roleva" choice, but low -grade and primitive. And which choice is better to make – low -grade and primitive, or fascinating and interesting? That’s the same.

Oh yes, give the plot and lor. So maybe then it is worth reading books or in extreme cases to watch movies? It is there that the personification of the plot and Laura. And in the game, I want to be able to entertain myself, and not move linearly along the corridor and make pi-piu in monsters.

The rubberings are coming out now. There everything is plot and lorno. But what’s the problem? And the problem is that there is a continuous corridor, according to which you are driven by the handle, everything from and to scripted, no random – exclusively Vylovo by the handle, where you have the right – just look and nothing and nothing to influence. And these lorne and plot masterpieces pass in 6-7 hours. Fascination and interestingness on as much as 7 hours. Bought, passed and forgot. And now they are "exciting and interesting" Stamp the conveyor.

Because if you want a corridor and the plot – welcome, but guys, this pleasure will be short and not cheap. And such a course of affairs is completely unpleasant for me. If a person does not have a fantasy, then he will of course be boring to poke in a sandbox, he needs a corridor and a hand that will lead him on this corridor. And if I want a plot and lure, I repeat, I will read a book or a movie, and in the game I want to see an overabundance of gameplay opportunities. Folych shooter for those who play it in style "Pass the sake of a checkmark" Galope walk like a bull and forget, but for me it is aaa-a-sandwoman, and the first one of a kind.

Oh yes, give the plot and lor. So maybe then it is worth reading books or in extreme cases to watch movies? It is there that the personification of the plot and Laura. And in the game, I want to be able to entertain myself, and not move linearly along the corridor and make pi-piu in monsters.

And why did you suddenly decide who and where is the place? By the way, the plot and the ENT are one of the central pillars of the video game, which, if not entertained by its quality, then lures, a servant in a good gameplay. You would have swung on the same template that no other genres and categories of games are needed, because you liked the AAA-Pesochnitsa in the person of a shooter with the construction system. What races are there, what strategies? To hell with all this.

And the fact that you deny the influence of a good plot on interest and project the gameplay morally and technically outdated games for all games with a postscript "Good plot", as if it were a taboo, he says a lot. Maybe this is the problem that creative and generally forgot how to make, and not a 1997 follaut of release in this is to blame for this? They found a scapegoat in the scenario good game with decent not just for those years, but even for the modern game industry, freedom of choice, which carries and, as it would not sound ironically, gives a choice, being among the mass of equal -like games.

I would like to see a new part in the New Vegas style, where a lot of time has been devoted to details. Where there are many interesting and unique quests. A lot of diverse weapons. A lot of different wins. From 3D Fallouts this is the best game so far.

The fifth is not the fifth, but if the third re -reduced, that’s the case!

Antishnaps is old XD

It became interesting to me, the true connoisseurs of the first follower (without quotes), what exactly is bad in 4 followers, I seriously and do not want to protect the 4th part (although she is the most beloved for me).

I really love foul 1 and 2, I also played a schoolboy in English, there was no rus 🙂 I went many times, I won’t say anything bad about 4KA 🙂 Yes, there are flaws, well, they were in 1m and 2m. I was also surprised by the bombing 3ki and 4ki. Well, as I see, mostly bombed fans of hardcore role -playing games not fans of the 1st and or 2nd, namely fans of the Hardcore like Gothic, awood, Fabla. Although the 1st and 2nd foul was not a hardcore game or a game with some deep, sacred plot. xs why they decided that 3k and 4k should have become like that.

Although I like the four, the beginning of the game in it is extremely moronic. Immediately in the first half an hour they give a power, minigan and immediately release the claw of death. In other games, these are some end goals for which you strive for, but here you are all at once. Even rusty and broken.

Twisting mineters are hung out to horror with their black ruler. A random person (player) comes to them and they immediately offer him to enter them and immediately make it a general. And then they constantly force this general to do dirty work. What nonsense?

Well, side quests themselves in the four are boring chtoli. Could be better. And the quests themselves could be more.

The plots are in the third or fourth, that in the first or second plus minus the same.

Only for some reason for fans of the classics:

Find the GECK and then kill the enclave (deuce) – this is a straight cool plot, but

Find your father and kill the enclave (three) – this is

Immediately in the first half an hour they give a power, minigan and immediately release the claw of death. In other games, these are some end goals for which you strive for, but here you are all at once.

You take it at the beginning of the game and stomp in Navarro – there you are both powerful and Wundervafle. Also impudent. The only difference is that these very power and minigan in Fallout 4 is a training element. In the beginning, it is stupidly unprofitable to use all this except the battle with the claw of death.

Twisting mineters are hung out to horror with their black ruler. A random person (player) comes to them and they immediately offer him to enter them and immediately make it a general. And then they constantly force this general to do dirty work. What nonsense?

Purely nominal position. They have no one to count on, except for the survivor, since the rest of the members of the faction are dead.

A fine plot, a black man who constantly asks you to protect settlements, stupid non -pains that seem to be a living environment, but in fact they only ruin, well, and the game engine, which is time to throw out into the garbage.

Only you know all this because you have already played before or Pospileryl-Gogulil, and if the first time, then you will just go to the plot and you will not get the first power, especially if you are distracted by side quests.

The bottom line is that this "Training element" fucking is not needed at all in the game. What they trained? How to go into power, by clicking one button or how to shoot from a minigan holding another?

This whole scene with power, a minigan and a claw of death looks like a window dressing. It seems that it was generally some kind of demo scene just to show someone the possibility of a changed engine during development, but for some reason it was left in the final version of the game.

So it was not worth adding it at all, could just be limited to shooters with raiders. It would be more than enough.

Purely nominal position. They have no one to count on, except for the survivor, since the rest of the members of the faction are dead.

Why then you can’t accept the player as an ordinary? Why immediately the title of general? If they just scatter such titles, then this title and penny of broken is not worth it, like their whole fraction.

If Preston said that he was a general and invited the player to join them, and if he had entered the position of ordinary, then at least some sense had any meaning.

I remember those distant times, I launched the first Folych, some kind of step -by -step rubbish, ended up on a game map, and the jester knew where to go)) I did not know what kind of game is, and I didn’t think that it would become a cult .As a result, he deleted it from the computer and forgot, but advised a friend to play .So not a fan of Folych, I just like the genre, walk, roam, and the like ..The third part came to me, Vegas, and the fourth .I want to try everything in the first parts to play, somehow my hands do not reach them .But the atom went on one breath, I still read the first in the spirit of the first . So thought and decided Ida will check . And for a long time I lost it for a long time)) By the way, a good idea with the moders interact, but as practice shows, Howard can only sell other people’s mods 🙂

I also started with the three. Three, New Vegas, four and then even 76. And only a year and a half ago passed the first and second part.

If they feel them, to imbue, then they are played straight super -high and very interesting. At first, the fighter didn’t go to me at all, I don’t like step -by -step games at all except the third heroes, but then I got used to it and everything began to go like clockwork.

Most importantly – don’t give up the game. The first hour, two and even three may seem that the game is boring and dull, but then it will open, just give her a chance.

I strongly recommend that you do not watch and read any guides from all kinds before the game "smarters", who will strain half of the game and tell you where you can get a steep gun with which everything will be easy to pass and play it will not be interesting. Better to do it yourself. If you miss or find something, then it means not fate or until the next passage.

At the first stages of the game, your most evil enemy will be management. By modern standards, it seems crooked, but you can get used to. If it is generally difficult to play at all and it will not be clear where to run and what to press, I recommend that you read a text manual for the game. He is in format .PDF, it has explanations with pictures. He is on a licensed disk with a game from 1C. They will tell and explain how to play the game in general. Maybe this is of course outskirtly, but so you can recreate "The same" The game experience of those years when there was practically no Internet.

Also, be ready that you may have to start the game several times again, because it is very easy to blame the Persian pumping there. Let’s just say – not all skills that seem cool in the description of these are actually. The plus it also happens that a cool high-level skill or perk has some requirements, for example, 8 dexterity and 8 endurance, and you only pumped outstands when creating a character and that’s it, it turns out not to take the perc.

In this way, I threw 3 Persians, then spat and looked at Wikipedia what perki at all, what are their demands and have already made a Persian for them. I spied myself, but I do not recommend it to others, lol. In theory, it would be possible to go through the game of the Persians, but it is very pot. My perfectionism simply did not let me play normally. It is better of course not to spoil anything at all, but decide for yourself.

P.S. You say that the atom has passed, but did not play in Enced? I look at her everything, looks promising, but also hands will not reach.